![]() Giving something away for free?! How does that make us money?Ĭrossbuy? Well Nintendo in theory makes more money if they sell us the same game multiple times so why would they go with crossbuy? Yes, crossbuy is what consumers want and probably will become industry standard once someone introduces it but consumer goodwill is fuzzy indirect stuff. ![]() Even something like demos Nintendo was notoriously stingy about. Building up the infrastructure and experience in something that was to become industry standard as well as coming across as up-to-date and current for your customers all has fuzzy indirect benefits to it so Nintendo wasn't interested. Online gaming did not have an obvious revenue generation to it so Nintendo was slow to adapt it. The negative impact of losing third party support and how that would affect system sales and have a ripple effect on total revenue was fuzzy indirect stuff so Nintendo didn't take it into account. Switching to CDs meant using a format someone else created and that would eat into that revenue so it was not an option. Fuzzy concepts like improving customer satisfaction or maintaining a good public image that indirectly improves business or prevents it from suffering don't jive with them.įor example Nintendo made some direct revenue from third parties by being the sole distributor of cartridges. They'll also not go with something the rest of the industry is moving towards if it doesn't have some clear revenue generation behind it. They'll stick with something outdated if changing it will affect theoretical direct revenue. Nintendo doesn't like things that doesn't have direct revenue generation. At the same time, it isn't talking about NX at all and probably won't until after the fiscal year ends. Perhaps Nintendo should tell people this. Nintendo put itself in this hole, but its trying to make the best of a bad situation. It has to keep supporting its current platforms until NX launches. I mean, Nintendo will gladly take your money then compensate you later. If you already have these games on Wii or Wii U, Super Nintendo Virtual Console on 3DS isn't meant for you. It's still moving forward with Super Nintendo Virtual Console games on 3DS because why not? This isn't difficult nor expensive to implement, and there's likely a solution to the fragmented Virtual Console once the company transitions to NX. At this point, Nintendo isn't going to bother trying to fix this on Wii U and 3DS when NX was built from the ground up to unify its platforms. That's the only way to reconcile Nintendo's current system of a really short-sighted and poorly implemented separate Virtual Console across now three different platforms. ![]() I still think cross-buy is going to happen on NX, and everyone who purchased handheld and console versions of the game will be compensated with Gold Points on My Nintendo. At the very least, Wii U to 3DS transfers or purchases should be happening already. If Nintendo expects me to pay $8.00 to download Super Metroid on every future console or handheld I buy, then I'm going to keep avoiding the VC. If they made a VC purchase good for 2 consoles and 2 handhelds or 1 console and 2 handhelds, I'd start buying a lot more VC games even if I already owned them. That said, I don't know why they can't follow the Apple example of iTunes where you can download content you purchased on 5 devices but have to repurchase it after that. I don't expect Nintendo to create a VC system where buying a game allows you to download to every future console. But with the NX soon to come, I want to wait and see what is discussed for that and how its VC is handled. I've actually been thinking about finally buying VC games that I already own and selling off the original cartridges I own and creating less clutter. So far, that doesn't seem to be the case. I was hoping that with the new Nintendo Loyalty program beginning to be implemented that it might have helped Nintendo look into cross-buy options as part of the revamp.
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